Davide Valentini Game Design Portfolio

FEATURED

Action-adventure game

An action-adventure PC and console game that was in development at Oxeliz Games Pvt Ltd.

It is a AA story-based sci-fi game with a realistic style. It features multiple playable characters, each of them with a unique skillset and playstyle.

Team size: 10+
My Role: Game Designer, Level designer
Genre: Action-Adventure
Duration: March 2022 – ongoing

FEATURED

Quriocity

A sci-fi city builder developed at Oxeliz Games Pvt Ltd. It is available on Steam, PS4, PS5, Xbox One, Xbox Series.

Your objective is to build and manage a colony on an alien planet.

Team size: 10+
My Role: Game Designer
Genre: Colony management
Duration: October 2021 – ongoing (console porting)

FEATURED

Keybound

Keybound is a 2D platformer where the key binding for each action will change during the game, both when the player gets hit and after some time elapsed.

Finalist for the Video Game Student Awards 2022 in the Strano Award category.

Team size: 4
My Role: Game Designer, Gameplay Programmer
Genre: 2D Platformer
Duration: Global Game Jam 2021, then hobby project
Engine: Unity

Spirits Survivor

Spirits Survivor is a prototype inspired by the game Vampire Survivors, but it focuses on letting the player use only a single weapon each run.

Team size: 1
Genre: Top-down shooter
Duration: 2 weeks, Xmas holidays 2024/25
Engine: Unreal Engine 5

Car Eater

Car Eater is a jam-like game about driving around an arena to eat the other cars.

Team size: 1
Genre: Driving
Duration: 2 days, August 2023
Engine: Unreal Engine 5

Marat branded game

A branded game designed and developed for Oda Agency for the client Marat.

It is a vertical runner where you collect products related to Marat and avoid fake products and obstacles. If you reach the target score, you are rewarded with a coupon for the Marat store.

Team size: 2
My Role: Game Designer, Gameplay Programmer
Genre: Vertical runner
Duration: June 2021 – August 2021
Engine: Phaser 3

Grenade Quest

Grenade Quest is a stealth game based only on grenades. The protagonist is a goblin rogue and the story is set in a sci-fi universe.

The layout of the levels and the behavior of the enemies enable three different approaches: full combat, full stealth and mixed.

Team size: 1
Genre: Stealth
Duration: May 2021
Engine: Unreal Engine 4

Swing Run

Swing Run is a racing game where you swing through a track of hooks.

Team size: 1
Genre: Racing, Party game
Duration: about 3 weeks, April 2021
Engine: Unreal Engine 4

Medikus (board game)

Medikus is a board game for 4 players. Each player is a medic and has a supernatural godfather.

Team size: 8
My Role: Game Designer
Genre: Board game
Duration: March 2020 – June 2020
Engine: Tabletopia

The Experimental Intelligence

In The Experimental Intelligence you are Flapper, a little jelly with the ability to become solid and gaseous touching something cold or hot.

Team size: 5
My Role: Game Designer, Level/Puzzle Designer, Gameplay Programmer
Genre: Puzzle-Platformer
Duration: September 2019 – February 2020
Engine: Unity

  • Links

    • About me
    • LinkedIn
    • itch.io
    • d.valentini1995@gmail.com
  • Categories

    • Academic projects (6)
    • Game analysis (8)
    • Game jams (2)
    • Personal projects (5)
    • Professional projects (3)
  • Tags

    • Iterations (4)
    • Level design (3)
    • Multiplayer (2)
    • Other engine (2)
    • Quest (2)
    • Unity (7)
    • Unreal Engine 4 (1)
    • Unreal Engine 5 (3)
  • Search

  • © 2026 | Shiny Blog WordPress Theme | Proudly powered by WordPress | By Janki Moradiya

    Create a website and earn with Altervista - Disclaimer - Report Abuse - Privacy Policy - Customize advertising tracking